The Seal Idea
To make the letter stand out further when players approached their first destination (the library). Furthermore, each item in Whistle Dixie that is related in some way, shape or form is noted by Mr M’s seal (these include his time capsule, journal entries, rabbit hole posters, envelopes, books, photos and letters).
Design of Rabbit Hole Poster
1st Draft - Library and the tagline “Did you hear that?” as reference to Whistle Dixie saying in 1940s
2nd Draft - making the library text seem more obvious
3rd Draft - Having a new tagline - “Pursue the seal”
Players are lead to a Decoy Website via Message from M2 on Facebook. From here players would have to uncover the real government website. Players are then required to uncover the code through Mr M’s old journals and recollections when players uncover this they would be left with two options to ‘abort’ the missiles and save Australia or to ‘launch’ missiles and cause destruction to Australia.
Old Photo of Mr M, found on Mr M2’s facebook page
Inserts from Mr M’s Journal
Fonts used in game documentation in Whistle Dixie
Whistle Dixie ARG Storyline:
Aim of Whistle Dixie: An ARG, where the player’s objectives and aims are to save the Australia, linked through a contract written by 1940s Australian Prime Minister John Curtain during WW2. Players must uncover the truth through old memorandums, journals and diaries of Mr M (A close agent of Mr Curtain himself), and stop the missile launches that could potentially destroy Australia.
I have got the phone that we will need for the ARG and a SIM card to go with it(no credit inside, we only need to receive one text message for the game play).
The number is 0431741177
SOOOO just some mock up with the website that we will use in the ARG!!